Update src/road/road.zig
appended todo to a comment so it'll be easier for me to see in the future that this issue needs fixing
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@ -19,7 +19,7 @@ pub const Road = struct {
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pub fn confirmRoad(self: *Road, pos: rl.Vector2) void {
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self.end_point = pos;
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}
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// lets make each road state carry the color with it instead of this
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// todo lets make each road state carry the color with it instead of this
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pub fn setColor(self: *Road, road_state: str.RoadState) void {
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self.color = switch (road_state) {
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.valid => .black,
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