promet-sim/src/areas.zig
2025-07-20 13:53:41 +02:00

39 lines
1.3 KiB
Zig

const std = @import("std");
const rl = @import("raylib");
const spawn_area = @import("spawn-area.zig");
const structures = @import("structures.zig");
const Areas = struct {
areas: []spawn_area.SpawnArea,
allocator: std.mem.Allocator,
pub fn init(allocator: std.mem.Allocator, size: usize) !Areas {
const values = std.enums.values(structures.AreaLocation);
if (size > values.len) size = values.len;
var used_areas = std.ArrayList(structures.AreaLocation).init(allocator);
defer used_areas.deinit();
// here we generate size random AreaLocation enums that aren't in used_areas
// the random generator will only generate AreaLocation enums that are not in
//
// todo implement function which will subtract values from used_areas (after RANDOM)
// based on this we will fill data with 0..size data and return the final value
const data = try allocator.alloc(structures.AreaLocation, size);
// todo data must be set before returned
return Areas{
.areas = data,
};
}
pub fn deinit(self: *Areas) void {
self.allocator.free(self.areas);
}
pub fn draw(areas: *Areas) void {
// todo implement draw
_ = areas;
}
};